

+40% and +30% stun for PD, +5acc +5crit melee and +2speed +8dodge for Bounty, the dmg collar and the dodge armor for the Hound and the +3 speed +3 crit mask and the +ressist everything ever mask for the leper (in hope it would help him resist stuns).

It worked out because at one point I decided that unless I'm grinding apprentice level dungeons I wasn't going to mess around with content in general and just pile either stuns and speed or dmg and speed and abuse the inherent flaws of the system like many folks seem to be doing. I forgot to put some +acc on the leper, too, which in retrospect was very stupid of me, but it worked out in the end. Plague Doc - Bounty Hunter - Houndmaster - Leper, with a lot of stuns. They were the only lvl5 guys I had because I fired them all back during the leveling updates.

How I did it was a team of lvl5 guys with not all that much forethought. Couldn't quite put a finger on what I was doing wrong before, but this time he went down easily. I finally killed the Champion Necromancer, which has proven to be a mite more difficult than I immagined it would.
